;redcode verbose ;name Kinch ;author Kevin Whyte ;strategy Kinch looks for non-zero B-fields ;strategy and bombs the region with jumps to ;strategy a "slave pit". The pit then changes ;strategy my program so that it simply bombs ;strategy memory (every single address) w/dat 's ;strategy (and then the pit splits ad infinitum). ;strategy Once we have the enemy (and quickly he ;strategy is executing little else than spl 's) ;strategy we win. That's why it cleans up against ;strategy things which split alot. ;strategy MAJOR WEAKNESS: Very long if the searching ;strategy looks at more than B-fields. ;strategy THING-TO-FIX: Find out why it draws so much ;strategy and stop doing so (35% wins and 65% losses ;strategy is BETTER than all draws) bomb jmp pit,0 offset dat #436,#-436 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 dat #0,#0 start add offset,bomb jmz start,@bomb add #7,bomb loop mov #13,loop get mov bomb,