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The GluMat module

open Gl

val look_at :
  eye:point3 -> center:point3 -> up:vect3 -> unit

val ortho2d : x:float * float -> y:float * float -> unit

val perspective : fovy:float -> aspect:float -> z:float * float -> unit

val pick_matrix :
  x:float -> y:float -> width:float -> height:float -> unit

val project : point3 -> point3
val unproject : point3 -> point3


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